Dominion Game Adapted for the Classroom

Players- 2-4

Playing time- 20-40 minutes

Type- Card Building

Age- 8+

Need- 2 decks of cards

Object- Gain the most points

Learning time- 15 minutes

Ability Cards:

A: draw 2 cards from your deck (show this card to defend against card 4) [cost = $2]

2: +1 action (discard any number of cards, then draw the same number of cards) [cost = $2]

3: +1 buy, +$2 [cost = $3]

4: +$2 (limit other players to only 3 cards each)  [cost = $4]

5: replace $1 for $2, or $2 for $3  [cost = $5]

6: +1 card, +1 action, +1 buy, +$1  [cost = $5]

Money Cards:

7: $0 [cost = $0]

8: $1  [cost = $0]

9 & 10: $2  [cost = $3]

J & Q: $3  [cost = $6]

Point Card:

K: 1 point

Set-up:

Separate cards into stacks according to ability and monetary value.

Give each player 2 $0 [7], 2 $1 [8] and 1 $2 [9 or 10]. For example: 7-7-8-8-9 or 7-7-8-8-10.

Each player has a draw pile and a discard pile.

Draw 5 cards.

How to play:

Each turn you may use 1 ability and 1 buy.

Abilities include cards A through 6.

You make purchases with cards 8 through Q.

7 has no value. K only has value after you finish the game.

After using an ability and a buy (though you do not have to), discard all cards in your hand into your discard pile. Then draw five cards from your deck. If your deck is empty, shuffle your discard pile and restock.

How to win:

After the last point card (K) is purchased, all players count their points.

The player with the most points is the winner.

If there is a tie, the player with the fewest amount of turns wins.

If there is still a tie, the player with the most $3 wins (followed by $2 and $1, until a winner is found).

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